Fixed GPS position. (Already committed in previous revision but was not added to changelog) Improved WARNING, FIRE, ANTISKID OFF, ANTISKID FAIL and CAUTION lights brightness; Improved FD buttons brightness of C-101EB forward cockpit; Improved AOA indexer light brightness; Fixed brightness of priority transfer korry dots. Both for C-101EB and C. This page contains a collection of the changelogs throughout Escape from Tarkov's development. Note that not every addition and fix is included in the patch notes. This is not a complete list, and there are many versions missing. 1 Closed Beta (27 July 2017) 2 0.12.9.10532 (09 Jan 2021) 3 0.12.9.10519 (30 Dec 2020) 4 0.12.9.10510 (29 Dec 2020) 5 0.12.9.10489 (29 Dec 2020) 5.1 Fixed 6 0.12.9.
All notable changes made to ownCloud throughout its versions and clients. Find all you need in the changelog. The Changelog #426 – Pinned What the web could be (in 2021 and beyond) Play. 2021-01-12T18:00:00Z #javascript +1. Once you're finished, share the updates! Update users with a custom changelog page, or through our powerful widget. Publish and share with your users the latest product releases.
Minecraft Comes Alive v6.0.0-beta for 1.12.2
This version of MCA has been fully rewritten from the ground up to be more user, server, and mod friendly with a streamlined and robust codebase. Compatibility with previous saves should not be expected.
Major: RadixCore is no longer a required dependency.
Feature: Villagers performing a chore or movement action show their status below their name.
Feature: Player marriage has been shifted to the /mca command.
Feature: Added /mca-admin commands for operators and server administrators.
Feature: GUI and API elements have been externalized and may be customized as you please with a constraints system.
Feature: More configuration options for server administrators.
Feature: Children now grow in stages - baby, toddler, child, teen, adult.
Feature: Added Guard careers: Hero, Archer, Warrior.
Changed: Chores are now smarter, require no configuration before running, and should play more nicely with modded items.
Changed: Mining is now called Prospecting.
Changed: Villager personalities and moods no longer affect interactions.
Changed: The crystal ball and setup menu is no longer required.
Changed: Reaper battle has been tweaked for fairness.
Changed: Reviving villagers no longer requires a memorial item.
Changed: Engagement ring now allows marriage with only 50% of the required hearts.
Fixed: Random crashing on servers due to java.lang.ClassCastException when approaching villages.
Fixed: Villagers all have their proper vanilla trades based on their profession.
Fixed: Married to '?' will no longer occur on LAN.
Fixed: Health display issues have been fixed.
Fixed: Lost/forgotten player histories on servers.
Fixed: Villagers should trend towards their home points and not wander too far away.
Fixed: Crashes related to null item stacks.
Major: RadixCore is no longer a required dependency.
Feature: Villagers performing a chore or movement action show their status below their name.
Feature: Player marriage has been shifted to the /mca command.
Feature: Added /mca-admin commands for operators and server administrators.
Feature: GUI and API elements have been externalized and may be customized as you please with a constraints system.
Feature: More configuration options for server administrators.
Feature: Children now grow in stages - baby, toddler, child, teen, adult.
Feature: Added Guard careers: Hero, Archer, Warrior.
Changed: Chores are now smarter, require no configuration before running, and should play more nicely with modded items.
Changed: Mining is now called Prospecting.
Changed: Villager personalities and moods no longer affect interactions.
Changed: The crystal ball and setup menu is no longer required.
Changed: Reaper battle has been tweaked for fairness.
Changed: Reviving villagers no longer requires a memorial item.
Changed: Engagement ring now allows marriage with only 50% of the required hearts.
Fixed: Random crashing on servers due to java.lang.ClassCastException when approaching villages.
Fixed: Villagers all have their proper vanilla trades based on their profession.
Fixed: Married to '?' will no longer occur on LAN.
Fixed: Health display issues have been fixed.
Fixed: Lost/forgotten player histories on servers.
Fixed: Villagers should trend towards their home points and not wander too far away.
Fixed: Crashes related to null item stacks.
Minecraft Comes Alive v6.0.0 for Minecraft 1.12.2
Feature: In-game notifications for updates.Feature: Modified female bodies have been added back.Feature: Player children now take a profession on growing to an adult.Feature: Rose Gold generation can now be disabled.
Changed: 'Romantic' interaction constraint changed to 'Adults'.
Fixed: You are now notified of your child's death.Fixed: Interaction fatigue was not applying properly.Fixed: Crashes resulting from using the Villager Spawner block.Fixed: Inability to interact with some villagers.Fixed: Guards now behave more like normal villagers.Fixed: Villagers from eggs will no longer spawn with the Nitwit or Child profession.Fixed: Negative gifts will no longer be taken from the player.Fixed: Engagement ring now works properly.Fixed: Automatic crash reporting wasn't working properly.Fixed: Inability to procreate with Guards.Fixed: Crash when a villager dies of fall damage.Fixed: Villagers wandering away from their homes.Fixed: The villager editor will no longer produce Pillagers.Fixed: The force child growth command now works properly.Fixed: Romantic actions appearing on non-adults.Fixed: Crashes with other mods referencing onPlaySoundAtEntityEvent.Fixed: Overspawn of guards in villagers. Now limited to 10 guards at a time.Fixed: Missing message for riding horses on spouses.
Changed: 'Romantic' interaction constraint changed to 'Adults'.
Fixed: You are now notified of your child's death.Fixed: Interaction fatigue was not applying properly.Fixed: Crashes resulting from using the Villager Spawner block.Fixed: Inability to interact with some villagers.Fixed: Guards now behave more like normal villagers.Fixed: Villagers from eggs will no longer spawn with the Nitwit or Child profession.Fixed: Negative gifts will no longer be taken from the player.Fixed: Engagement ring now works properly.Fixed: Automatic crash reporting wasn't working properly.Fixed: Inability to procreate with Guards.Fixed: Crash when a villager dies of fall damage.Fixed: Villagers wandering away from their homes.Fixed: The villager editor will no longer produce Pillagers.Fixed: The force child growth command now works properly.Fixed: Romantic actions appearing on non-adults.Fixed: Crashes with other mods referencing onPlaySoundAtEntityEvent.Fixed: Overspawn of guards in villagers. Now limited to 10 guards at a time.Fixed: Missing message for riding horses on spouses.
Say you are a developer, and you use Git for one of your projects. You want to share the changes you made with your users, but you don’t know how. Well, then this article is for you.
In the last part of this series, I shared with you how to write a good commit message.
I gave you an overview of the benefits of writing a good commit, and I mentioned the possibility of generating a changelog.
In this article, you will learn what a changelog is along with two ways to generate it – a simple one and a sophisticated one.
What is a changelog?
A changelog is a file that shares a chronologically ordered list of the changes you've made on your project. It’s often organized by the version with the date followed by a list of added, improved, and removed features.
Globally, there are two ways to write a changelog:
- the usual way: create a text file and start to enumerate all your changes with a specific date
- the developer choice (alias the lazy option): auto-generate your changelog from your commit messages. I have good news for you – this is what you’re going to learn in this article!
“A changelog is a log or record of all notable changes made to a project. The project is often a website or software project, and the changelog usually includes records of changes such as bug fixes, new features, etc.” – Wikipedia
Why is it essential?
Changelog Download
I think, even now, you are asking yourself why it is essential and why you should take the time to create it.
A changelog is a kind of summary of all your changes. It should be easy to understand both by the users using your project and the developers working on it.
In a world where everything is evolving quickly, a user needs to know if the website/software they are using is changing. You might be surprised, but people love to read blog posts or an update page on your website.
For a developer, for example, if the project is big, it can be interesting to know how the software they're working on is evolving.
Or if you are working on an open-source project, you can find a 'CHANGELOG.md' file in the GitHub repository. This file aims to inform contributors of the latest updates on the project.
Where do we find them?
Changelogs are everywhere! Okay, they often have different styles and locations, but they're literally on every project.
I created a short list with a few places where you can find a changelog.
- A blog post. A changelog can be delivered under an article sharing the last features point by point.
- A 'CHANGELOG.md' file in a GitHub repository.
- A Changelog section on your favourite website/software. Here's one example with the task management tool TickTick.
- In 'What's new' on the Android and the IOS store.
Changelog auto-generation
In this part, we're going to generate our first changelog together.
By doing this task, you will understand why it can be useful to commit by following some rules.
An excellent and explicit commit doesn't need to be modified and can be directly added to the changelog.
If you are interested in generating a necessary file without any personalisation or beautification, I recommend the first way; otherwise, the second one is better.
Note: Some websites such as Keep A Changelog explain that you shouldn't make a changelog only by copying and pasting your git commits (refer to the simple way). Indeed, I recommend trying to avoid this way if you are working on a professional product.
However, nowadays, there are some advanced generators that allow you to change your git logs into changelogs (refer to the sophisticated way).
How to generate a changelog (the simple way)
By using this first way, you don't need any prerequisites. All you need is to type a few commands inside your Git repository.
As a simple reminder, when you type 'git log', a list of all your commits is displayed.
This command can take a few parameters. We are going to use them to change the output and get an improved one to generate our changelog.
By typing the following command, you will have an output with one commit per line.
It’s better, but let’s see what we can do with the following one.
With this one, you can print the list of commits with the style you want.
The “%s” corresponds to the commit title itself. You can modify the string to style your commit as you like.
In our case, we want to create a list.
You did it! You created a simple changelog.
Note: If you want to go further, and save your changelog faster: instead of copying and pasting the result into a file, redirect it to your terminal by typing “git log --pretty='- %s' > CHANGELOG.md”
How to generate a changelog (the sophisticated way)
Prerequisites
We are now going to explore a sophisticated way to generate a changelog. The idea behind the process stays the same, but this time we’re going to use other tools to help us.
Do you remember when in the last part of this series I wrote about the Git guidelines?
Note: Git guidelines are a set of rules to write your commits better. These guidelines help you add some structure to your commits.
![Changelog Changelog](https://for-minecraft.com/uploads/posts/2019-06/thumbs/1560534586_casual-skin-pack-3.jpg)
When you are using a guideline for your project, you can use tools to generate a changelog. Most of the time, these tools are better because they allow you to create a markdown formatted changelog.
In this example, we’re going to use a simple generator which works with most of the guidelines. Its name is “generate-changelog”, and it’s available on NPM (the Node Package Manager).
This tool is going to create a stylised changelog, but it’s not the one with the most features. I decided to use it because it’s an excellent example for a beginner. If you want to go further, please refer to the list of changelog tools below:
Here are a few tools you can use:
Note: Before installing the tool, you need to have NPM installed on your computer. If you don't have it, I invite you to follow the official website (it will help you to install Node and NPM).
To install the package on your computer, type the following command in your terminal.
Once you do that, it’s installed!
How to use it
To make this package work, you need to follow the guidelines for using this pattern – “type(category): description [flags]”. In this example, I will use the Angular.js GitHub repository.
Minecraft Changelog
![Changelog download Changelog download](/uploads/1/1/8/3/118355132/556149650.png)
Now you can type the generate command in your terminal inside your GitHub repository.
A “CHANGELOG.md” file will be automatically created and filled with your logs in a markdown format.
You can find an example of the output (with a markdown reader such as GitHub) below.
Conclusion
I hope you liked this guide and now understand how to create a changelog for your project. I think it’s a good way to demonstrate why you should write good commit messages.
Feel free to try other changelog generators and send me the result!
If you have any questions or feedback, please let me know.
Don't miss my content by following me on Twitter and Instagram.
Changelog Minecraft
You can find other articles like this on my website: herewecode.io.
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